8/7/15 Game Development
Today, we finished up our final projects. I added in additional sprites, a point system, and health, as well as smoothed out some bugs. Afterwards, we worked on our...
Read MoreToday, we finished up our final projects. I added in additional sprites, a point system, and health, as well as smoothed out some bugs. Afterwards, we worked on our...
Read MoreToday, we spent the entire day making our final projects. For mine, it was a combination platformer/shooter. As such, it required scripts and events from both types of...
Read MoreTIL how to create both shooting and platforming games. In the former, we made top down retro-style shooters like galaga with enemies coming down from the top of the...
Read MoreTIL how to make an enemy-avoider game by making scripts, objects, and rooms. Although it was very simple, it had all the components of a proper game. We applied...
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