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Posted by on Aug 3, 2015 in Uncategorized | 0 comments

Game Development 8/3/15

TIL how to make an enemy-avoider game by making scripts, objects, and rooms. Although it was very simple, it had all the components of a proper game. We applied collisions, made movement, and kept and displayed scores. We also created a maze game, and programmed keys and unlockable doors.

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